Capacity
Motor
Technical execution — first touch quality, footwork, body mechanics, and movement efficiency in all conditions.
6 drills — Motor as primary capacity
Scan-Decide-Receive (Two-Cone)
The first habit in the StunpreX system — engineering the scan-before-touch sequence as an entry condition, not an optional extra.
Cone Sea (Without Sequence Boards)
Ball mastery under cognitive load — continuous dribbling through a dense cone field with real-time gate calls, training the player to sustain close control while keeping the head up and ears open.
Constrained 1v1 to Score
One attacker, one defender, one goal, eight seconds — the library's first live-opposition drill, training creative 1v1 decisions and composure under real competitive pressure.
Weak-Foot Dribbling Gauntlet
A four-zone solo gauntlet — slalom, gate maze, turn box, finish strike — run entirely on the weak foot, closing the foot gap with a self-tracked rescue count.
Directional First Touch (Three-Zone Receive)
A served ball, a moving receive, and three zones in a Y — the player calls or is called a zone and takes a first touch that sends the ball there, arriving body pre-shaped for any direction.
Surface-Read Circuit (Three-Ball)
A three-zone dribbling circuit with a different ball in each zone — standard, futsal, weighted — training the player to recalibrate their touch to a new ball within two contacts.